The Making of Horizon Zero Dawn
Update Time: September 15, 2026 at 07:46:50
How does a studio known for linear first person shooters design one of the most well regarded open world games of the generation on their first attempt? Noclip travels to Amsterdam to talk to Guerrilla about their epic journey bringing Horizon Zero Dawn to PlayStation 4.
1
#18086Current Online
1
#22279Today's Peak
0
Monthly Average
1
#34085Monthly Peak
1
#55692Yearly Peak
1
#67139All-time Peak
November 13, 2025
Peak Month
100.00%
Current/Peak Ratio
The Making of Horizon Zero Dawn Historical Online Stats Historical Online Stats
| Month | Avg Online | Change | Change % | Peak Online |
|---|---|---|---|---|
| Last 30 Days | 0 | +0 | +0.00% | 0 |
| 04/2025 | 0 | +0 | +0.00% | 0 |
| 05/2025 | 0 | -1 | -100.00% | 0 |
| 11/2025 | 1 | +0 | +0.00% | 1 |
Last 30 Days
Avg Online0
Peak Online0
Change+0
Change %+0.00%
04/2025
Avg Online0
Peak Online0
Change+0
Change %+0.00%
05/2025
Avg Online0
Peak Online0
Change-1
Change %-100.00%
11/2025
Avg Online1
Peak Online1
Change+0
Change %+0.00%